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Hi-fi rush robots
Hi-fi rush robots










Second, several fights can get chaotic, whch made it hard to tell what was going on on my first few tries. It's not too bad, though, and I was definitely used to it by the end. First, the way Chai controls doesn't work particularly well for the platforming you need to do throughout the game. I did have two small issues with the game, though. Not that I needed to use it myself, but the fact that they went through the effort of making entire alternative songs so that streamers won't get copyright claimed is also commendable. And of course, the rock soundtrack was really great too, from the bangers composed for the game to the inspired choices of licenses tracks for some of the bosses and stages. I also really appreciated the bits of dialogue from the robots throughout each stage + the conversations with the team at the base I made sure to listen to all of them. The cast of characters was also very entertaining Chai and CNMN were probably my favorites, but just about everyone else was really good too. I found myself bopping my head to the rhythm more often than not. The combination of the rhythm and hack-and-slash genres isn't entirely new (see 2020's No Straight Roads), but this game just does it so well. This is the kind of game I'd only expect to see from an indie developer nowadays. Holy shit, Hi-Fi Rush really is that good! Every aspect of the game is absolutely full of passion and style the fact that this was published by Bethesda is absolutely shocking.












Hi-fi rush robots